Luna Soul was created for the
360iDev Game Jam in 12 hours.
Art+Code by
Matt Rix. Music by
Phil Hassey.
Wanna know more? Read this
blog post about the creation of the game
HOW TO PLAY: Drag the plants up to the 3 slots at the top of the screen
At the start you can only sell singles and triples of a single colour.
Spend your coins to buy more recipes. Your goal is to have 1000 coins.
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